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Post by Abu-Azrael on Mar 6, 2015 15:47:03 GMT 1
Last time ZHDreams was up, it was a lot of fun. It was a different experience, but definitely a fun one. I'm curious as to what the client limit will be. Additionally, last time, there was a huge debate about Bard begging. Is begging still the same? (Regardless of spec, gold received while begging did not seem to change.)
General Questions / Concerns thread, if anyone else has anything to add.
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Post by Admin Elthin on Mar 6, 2015 15:51:15 GMT 1
Hey Tux. Glad to hear that you enjoyed zhdreams the last time Client limit will most likely be 5 clients per ip. We will definitely look into begging and sort it out before we open up the server. Regards Elthin
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Post by Admin Elthin on Mar 6, 2015 16:16:50 GMT 1
Just finished testing begging, and it does change for sure by becoming spec bard, however it is very random. As spec you would get anything between 1-50 and as spec 3 bard you would get anything between 1-150. We did adjust the system a bit and you should find it less random now and for each level you gain as a bard it will become more consistent.
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Post by ninjeff on Mar 6, 2015 18:30:31 GMT 1
few questions:
1- Will there be a class-level system implemented for pp aswell ?
2- Will sos bottles be worth the pain of fishing them? (i know theres the debate that you dont have to kill a hard mob to get the chest, therefore shoudnt be good loot, but the time and hassle it takes to do them...)
3- Will it be possible to go back to starting town once we leave? (for example if i wish to leave my crafter there to continue mining in mine, will i be able to transfer stuff to characters who arent there anymore, and then go back)
4- Wont there be any safe mine outside the starting area ?
5- Will elemental lords armor and weapons be implemented , through fishing shells and collecting pentagrams? Or will there be the "gm pizza slices" system like zht2a?
6- Events?? we want events haha
7- Will lost lands be implemented and spawned?
8- Will it be considered bug abuse-exploit to raise ItemId by identifying a furniture deed, place it, redeed it, and repeat?
9- Will taming - releasing - retaming be an option to raise taming? even if it has a 10 minutes cooldown or something
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Post by Dev Dreams on Mar 6, 2015 19:42:03 GMT 1
Hello Ninjeff, 1. There will not be any class level system for pp's I'm afraid, at least not for now. Bonuses for a PP class is out of the question and adding them is easy, but making sure they won't get any bonuses takes a lot of time. So maybe in the future some time but not right now. 2. SoS bottles has always been tricky to balance, maybe they should even be removed from the game tbh. For now the only answer to this question is that they won't be worth doing for loot as in gear. 3. The starting town Umbra is also the safe zone of this shard and you will be able to go back there whenever you want to! 4. Nope, the safe mine in Umbra will be the only safe mine you'll find on this shard. 5. Elemental armor's are already in and you can get them trough fishing (water elemental) and trough hunting like oldschool ZuluHotel. 6. Events will of course be in aswell! PvP / PvM / Crafter / Color Wars / Maze are a few examples of events that will be coming! 7. Every inch of the map is spawned, this includes lost lands and its open right from the start. 8./9. For stuff like this we won't headhunt people, I can disable it trough script without much work. But we don't want people to have a hard time macroing and that's why we allow you to do stuff like this. If you got more questions don't be afraid to ask them
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Post by Abu-Azrael on Mar 6, 2015 20:22:40 GMT 1
Will there be an easier way to level stealing? Out of the shards I've played on, originating from Zulu Hotel Scandinavia, thieves have always been the worst class to macro and play...Thieves were truly fun on ZHD, but only like one person on the whole shard, last time, figured out how to macro stealing effectively.
What opening date are we looking at, as well?
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Post by Dev Dreams on Mar 6, 2015 21:12:11 GMT 1
Hello Tux! I'm afraid that some skills are harder to macro then others, hopefully you can get some help with making a macro that works for your needs on the Macro help section. Date will be announced this sunday so you will have to wait a bit longer for that answer
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Post by kieeps on Mar 9, 2015 10:14:29 GMT 1
Instead of reworking the loot in SoS just make getting the loot a bit easier. Been playing on servers with SoS scripts where the messages where colored and stackable so that you only had to take the boat to 5-6 diffrent locations. Not sure what version of the script it was, i threw all my files away a long time ago, but i think Nagash had something to do with it Anything you recognize Nagash?
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Post by Dev Dreams on Mar 9, 2015 11:30:01 GMT 1
Hi Kieeps. We had the same colored SoS maps here, decided to remove SoS completely since they are bugged and I never liked the system. Will come back in the future with a reworked system that zuluhotel never had before
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Post by kieeps on Mar 9, 2015 13:25:38 GMT 1
Hi Kieeps. We had the same colored SoS maps here, decided to remove SoS completely since they are bugged and I never liked the system. Will come back in the future with a reworked system that zuluhotel never had before
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Post by Dragmire on Mar 9, 2015 13:34:23 GMT 1
i agree XD
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