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Post by luxfero on Mar 31, 2015 16:56:56 GMT 1
What about we create a full information and update for ZH Dreams info vault, we can gather some player who wish to help, to help achieve the job. I will help make content and web stuffs, if you like the ideia and wants to help, leave your email and how can you help.
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Post by Dragmire on Mar 31, 2015 16:59:09 GMT 1
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grndz
New Member
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Post by grndz on Mar 31, 2015 17:25:08 GMT 1
Yeah! we should create...
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Vex
Full Member
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Post by Vex on Mar 31, 2015 17:52:11 GMT 1
I can assist with data gathering and creation if needed.
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Post by archaxe on Mar 31, 2015 17:59:44 GMT 1
I can contribute whatever I can.
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Deleted
Deleted Member
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Post by Deleted on Apr 1, 2015 4:37:59 GMT 1
You know for a fact some fuck bag is going to go onto it in the middle of the night and delete everything on it, it's happened before and it will happen again. I can remember specifically who did the ZHS one in, but I'm not going to point any fingers.
One thing I will say, when making this vault...
I'm not sure if the skill requirement that pops up on the left of your screen when crafting items is accurate...Info vaults around say for instance 118 to do storm teal, yet the skill thing at the side of your screen says 108...however, you can't actually craft it until 118. I figured it may have been a typo, but this is the case for most of the materials.
There, I helped.
*Edit
As I'm sitting here thinking about it, the left side could just be a bare minimum to work the material
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nps
New Member
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Post by nps on Apr 1, 2015 6:32:47 GMT 1
Alchemy
30%-50% - Strenght; 50%-60% - Poison; 60%-70% - Heal; 70%-85% - Exploison; 85%-90% - Greater Heal; 90%-100% - Greater Poison; 100%-115% - Deadly Poison; 115%-120% - Talma Heal; 120%-130% - Grand Mage Refresh
what else is needed ?)
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Post by Admin Elthin on Apr 1, 2015 14:33:29 GMT 1
I'm not sure if the skill requirement that pops up on the left of your screen when crafting items is accurate...Info vaults around say for instance 118 to do storm teal, yet the skill thing at the side of your screen says 108...however, you can't actually craft it until 118. I figured it may have been a typo, but this is the case for most of the materials. There, I helped. *Edit As I'm sitting here thinking about it, the left side could just be a bare minimum to work the material The ingame info that appears when crafting or casting shows the exact skill requirement. It is gonna be more accurate then any info vault site could possible be. As for your concern about stormteal, while it seems odd that it shows less then the skill requirements are to use that log, it is actually quite true, for example, if you were to go after the skill requirements of the ore/log, then wouldn't it make more sense for a crafter to craft daggers instead of bps? since dagger takes like what, 2 ingots while bp consumes 25 ingots. You get my drift right? it depends very much upon what you are crafting and not actually as much what ore/log you are using.
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Post by archaxe on Apr 1, 2015 14:57:25 GMT 1
Following that Elthin, what does "skill requirement" mean (other than that the info is taken directly from the script)? Does it mean the absolute minimum skill required to have even the slightest chance of succeeding? For example, a non-spec mage with 70 magery, will he have no chance at all casting, say, An Corp, with skill requirement 80? Or can that character still succeed in resurrecting, albeit very rarely?
As a spec (4) crafter, I can craft emerald logs even though my actual carpentry skill is below what the skillcheck requires (and what the difficulty states), but I guess that spec levels lowers the difficulty quite a bit.
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Deleted
Deleted Member
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Post by Deleted on Apr 1, 2015 18:05:51 GMT 1
Following that Elthin, what does "skill requirement" mean (other than that the info is taken directly from the script)? Does it mean the absolute minimum skill required to have even the slightest chance of succeeding? For example, a non-spec mage with 70 magery, will he have no chance at all casting, say, An Corp, with skill requirement 80? Or can that character still succeed in resurrecting, albeit very rarely? As a spec (4) crafter, I can craft emerald logs even though my actual carpentry skill is below what the skillcheck requires (and what the difficulty states), but I guess that spec levels lowers the difficulty quite a bit. Right, I can recall crafting most of the way up for BS as I took it at 0. I remember working materials saying the required a higher skill to craft, but I was still able to succeed sometimes, even with 10% lower than required. Which also worked the other way...I wasn't able to craft to craft stormteal at all until 114 like the other info vaults suggest, but once I hit 114 and used the material, it said on the left side it required 108. Sorry for being all over the place, I'm slightly intoxicated, hopefully that made sense.
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Deleted
Deleted Member
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Post by Deleted on Apr 1, 2015 18:49:16 GMT 1
Perfect example right here. I have 107.7 tinkering. A swamp blank calls for 109 on the left, but I just created a bunch all in a row. I'm going to assume this has to do with your class bonus? Maybe the skill number should reflect the bonus?
Wouldn't wanna waste all the time on a vault with all the wrong info. Maybe I'm beating a dead horse, maybe I'm not.
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nps
New Member
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Post by nps on Apr 1, 2015 22:22:32 GMT 1
Perfect example right here. I have 107.7 tinkering. A swamp blank calls for 109 on the left, but I just created a bunch all in a row. I'm going to assume this has to do with your class bonus? Maybe the skill number should reflect the bonus? Wouldn't wanna waste all the time on a vault with all the wrong info. Maybe I'm beating a dead horse, maybe I'm not. Pumping: 30%-53% - do items made of glass. 53%-80% - do the pick (Lockpicks) varying the complexity of the metal. They require only 1 ingot. 80% -90% make great lamps, chandeliers. 90%-120% - do keyring ( keyring), varying the metal and blank forms for spells (Blank Scroll) of wood, varying complexity. 120%-130% - do only Blank Scroll's. Noticed that at high skill skill on them is growing faster than Kepp Ah.
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Post by Admin Elthin on Apr 2, 2015 3:07:57 GMT 1
What is being shown ingame, shows what skill makes you more likely to succed, but it isn't the bare minimum skill required to make it. You can still attempt to make it but will lower the chance of succeding. What you want to keep in mind is the fact that 15 points above the requirements is when you will gain at a faster rate. For example, something that says that the difficulty is 110 will allow you to gain at a pretty fast rate all the way to 125, anything past that will slow down drastically.
This makes it very easy to know what you should be doing next, and when to move on to another type of resource. It won't get any more accurate then that. When attempting to use a log that you are unable to do, it will tell you what the skill requirements are aswell. So in reality the ingame info vault is really all you need. Any other source of information that would be useful that we do not provide is how to set up macros and how to make it work, that's just something you will have to figure out yourself.
And yes class level does influence the chance of succeding.
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