sinstruck
New Member
Awaiting The Server Opening
Posts: 49
|
Easyuo
Mar 13, 2015 18:13:39 GMT 1
Post by sinstruck on Mar 13, 2015 18:13:39 GMT 1
anyone have a script for easyuo that works fishing yes i know there easy to make with razor but i would prefer a easyuo one. if you dont mind sharing please post it on here or on skype my name is pete42060@hotmail.com
|
|
Kunai
Junior Member
Posts: 59
|
Easyuo
Mar 13, 2015 19:13:44 GMT 1
Post by Kunai on Mar 13, 2015 19:13:44 GMT 1
Anyone who can script stealing macro? I'll pay in some serious ingame gold
|
|
roots
New Member
Posts: 10
|
Easyuo
Mar 13, 2015 22:33:15 GMT 1
Post by roots on Mar 13, 2015 22:33:15 GMT 1
need macro mining and lumber.
|
|
Vex
Full Member
Posts: 176
|
Easyuo
Mar 14, 2015 3:24:03 GMT 1
Post by Vex on Mar 14, 2015 3:24:03 GMT 1
We've been looking for a stealing macro since the last time this shard was up. We tried for months to get one working, and to my knowledge only one person ever got one working, and they didn't share it with anyone.
|
|
|
Easyuo
Mar 15, 2015 20:03:55 GMT 1
Post by kieeps on Mar 15, 2015 20:03:55 GMT 1
Made a snoop/steal script for easyuo, it's not perfect and i usualy dont release scripts so it's not cleaned up Havn't found any serious bugs. feal free to modify and re-upload if you can make improvements. ; Equip gloves and stand next to the victim
; this will only be run once
event macro 52 5
set %VicID #LTARGETID
set %VicX #LTARGETX
set %VicY #LTARGETY
set %VicZ #LTARGETZ
set %VicKind #LTARGETKIND
finditem KKH C_
if #FINDCNT > 0
set %GloveID #LOBJECTID
set %GloveType #LOBJECTTYPE
gosub Loop
; Main Loop
; I'm a fan of the sub-system... maby not needed but i'm using it
Sub Loop
gosub Snoop
gosub CheckSuccess
gosub Loop
; Snoops the target
sub Snoop
finditem KKH C_
if #FINDCNT > 0
set #LOBJECTID #FINDID
set #LOBJECTTYPE #FINDTYPE
event macro 17 0
wait 1s
set #LTARGETID %VicID
set #LTARGETX %VicX
set #LTARGETY %VicY
set #LTARGETZ %VicZ
set #LTARGETKIND %VicKind
event macro 22 0
event macro 8 7
wait 10s
return
; Check to see if the snoop was successfull
sub CheckSuccess
if #CONTID = #BACKPACKID
{
gosub Loop
}
else
{
gosub Steal
wait 5s
}
gosub Loop
; Steals the content of the bag
; Timed the bag to be open for 60 sec, each loop need ~5 sec and loops 11 times (5*11=55 not 60, i know but the scripts need some time to go through the lines)
sub Steal
set %StealBagID #CONTID
finditem * C_ , %StealBagID
set %ForEach #FINDCNT
for %i 1 11
{
finditem * C_ , %StealBagID
set #LTARGETID #FINDID
event macro 13 33
target
event macro 22 0
wait 5s
}
gosub loop
|
|
Vex
Full Member
Posts: 176
|
Easyuo
Mar 15, 2015 20:43:36 GMT 1
Post by Vex on Mar 15, 2015 20:43:36 GMT 1
I was just testing out this stealing macro, and it doesn't seem to actually steal anything, just loops attempts to snoop. Am I doing something incorrectly, or is anyone else having this issue?
|
|
|
Easyuo
Mar 15, 2015 20:44:51 GMT 1
Post by kieeps on Mar 15, 2015 20:44:51 GMT 1
well was the snoop successfull? works fine on my end. try stoping and starting it again, might be some bugs
|
|
Vex
Full Member
Posts: 176
|
Easyuo
Mar 15, 2015 20:56:22 GMT 1
Post by Vex on Mar 15, 2015 20:56:22 GMT 1
Yeah, the snoop went through. The snooped NPC's bag was still opened, but there was no indication that it even attempted to steal anything.
|
|
|
Easyuo
Mar 15, 2015 21:03:14 GMT 1
Post by kieeps on Mar 15, 2015 21:03:14 GMT 1
thats wierd though, works fine here although stolen items doesn't seem to stack so my backpack gets filled up fast... cant steal with a full bag it seems :/
|
|
Vex
Full Member
Posts: 176
|
Easyuo
Mar 15, 2015 21:43:57 GMT 1
Post by Vex on Mar 15, 2015 21:43:57 GMT 1
Anyone else tested this? Still not having any luck. :/
|
|
|
Easyuo
Mar 16, 2015 15:05:37 GMT 1
Post by Abu-Azrael on Mar 16, 2015 15:05:37 GMT 1
It doesn't seem to be registering that the bag is open. If I close my own bag, it reopens it. Could be a containerID issue?
|
|
|
Easyuo
Mar 16, 2015 15:16:43 GMT 1
Post by Abu-Azrael on Mar 16, 2015 15:16:43 GMT 1
Everytime it does a container check, it pulls the personal backpag container to the foreground. Where you have it set, if backpack id is our id, then loop, else steal, yea?
|
|
|
Easyuo
Mar 16, 2015 20:07:58 GMT 1
Post by kieeps on Mar 16, 2015 20:07:58 GMT 1
it should open the backack before the snoopcheck. if the bag is not backpackid it will assume it succeeded.
|
|
Vex
Full Member
Posts: 176
|
Easyuo
Mar 16, 2015 20:17:44 GMT 1
Post by Vex on Mar 16, 2015 20:17:44 GMT 1
It does open the backpack before checking if snoop successful, but it doesn't seem to be moving to the stealing part of the macro. I've tried on a few different NPCs, and had a few other people try it as well. We've all been experiencing the same issue.
|
|
Vex
Full Member
Posts: 176
|
Easyuo
Mar 16, 2015 20:39:49 GMT 1
Post by Vex on Mar 16, 2015 20:39:49 GMT 1
By deleting the check if successful, I got it to move on to stealing, but it's attempting to steal from my own backpack, and not the pack of the snooped target. >.>
|
|